1 /* 2 * Copyright (c) 2007-2013 Scott Lembcke and Howling Moon Software 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a copy 5 * of this software and associated documentation files (the "Software"), to deal 6 * in the Software without restriction, including without limitation the rights 7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 * copies of the Software, and to permit persons to whom the Software is 9 * furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 20 * SOFTWARE. 21 */ 22 module dchip.constraints_util; 23 24 import dchip.chipmunk; 25 import dchip.chipmunk_types; 26 import dchip.cpBody; 27 import dchip.cpConstraint; 28 import dchip.cpVect; 29 30 // These are utility routines to use when creating custom constraints. 31 // I'm not sure if this should be part of the private API or not. 32 // I should probably clean up the naming conventions if it is... 33 34 cpVect relative_velocity(cpBody* a, cpBody* b, cpVect r1, cpVect r2) 35 { 36 cpVect v1_sum = cpvadd(a.v, cpvmult(cpvperp(r1), a.w)); 37 cpVect v2_sum = cpvadd(b.v, cpvmult(cpvperp(r2), b.w)); 38 39 return cpvsub(v2_sum, v1_sum); 40 } 41 42 cpFloat normal_relative_velocity(cpBody* a, cpBody* b, cpVect r1, cpVect r2, cpVect n) 43 { 44 return cpvdot(relative_velocity(a, b, r1, r2), n); 45 } 46 47 void apply_impulse(cpBody* body_, cpVect j, cpVect r) 48 { 49 body_.v = cpvadd(body_.v, cpvmult(j, body_.m_inv)); 50 body_.w += body_.i_inv * cpvcross(r, j); 51 } 52 53 void apply_impulses(cpBody* a, cpBody* b, cpVect r1, cpVect r2, cpVect j) 54 { 55 apply_impulse(a, cpvneg(j), r1); 56 apply_impulse(b, j, r2); 57 } 58 59 void apply_bias_impulse(cpBody* body_, cpVect j, cpVect r) 60 { 61 body_.v_bias = cpvadd(body_.v_bias, cpvmult(j, body_.m_inv)); 62 body_.w_bias += body_.i_inv * cpvcross(r, j); 63 } 64 65 void apply_bias_impulses(cpBody* a, cpBody* b, cpVect r1, cpVect r2, cpVect j) 66 { 67 apply_bias_impulse(a, cpvneg(j), r1); 68 apply_bias_impulse(b, j, r2); 69 } 70 71 cpFloat k_scalar_body(cpBody* body_, cpVect r, cpVect n) 72 { 73 cpFloat rcn = cpvcross(r, n); 74 return body_.m_inv + body_.i_inv * rcn * rcn; 75 } 76 77 cpFloat k_scalar(cpBody* a, cpBody* b, cpVect r1, cpVect r2, cpVect n) 78 { 79 cpFloat value = k_scalar_body(a, r1, n) + k_scalar_body(b, r2, n); 80 cpAssertSoft(value != 0.0, "Unsolvable collision or constraint."); 81 82 return value; 83 } 84 85 cpMat2x2 k_tensor(cpBody* a, cpBody* b, cpVect r1, cpVect r2) 86 { 87 cpFloat m_sum = a.m_inv + b.m_inv; 88 89 // start with Identity*m_sum 90 cpFloat k11 = m_sum, k12 = 0.0f; 91 cpFloat k21 = 0.0f, k22 = m_sum; 92 93 // add the influence from r1 94 cpFloat a_i_inv = a.i_inv; 95 cpFloat r1xsq = r1.x * r1.x * a_i_inv; 96 cpFloat r1ysq = r1.y * r1.y * a_i_inv; 97 cpFloat r1nxy = -r1.x * r1.y * a_i_inv; 98 k11 += r1ysq; 99 k12 += r1nxy; 100 k21 += r1nxy; 101 k22 += r1xsq; 102 103 // add the influnce from r2 104 cpFloat b_i_inv = b.i_inv; 105 cpFloat r2xsq = r2.x * r2.x * b_i_inv; 106 cpFloat r2ysq = r2.y * r2.y * b_i_inv; 107 cpFloat r2nxy = -r2.x * r2.y * b_i_inv; 108 k11 += r2ysq; 109 k12 += r2nxy; 110 k21 += r2nxy; 111 k22 += r2xsq; 112 113 // invert 114 cpFloat det = k11 * k22 - k12 * k21; 115 cpAssertSoft(det != 0.0, "Unsolvable constraint."); 116 117 cpFloat det_inv = 1.0f / det; 118 return cpMat2x2New( 119 k22 * det_inv, -k12 * det_inv, 120 -k21 * det_inv, k11 * det_inv 121 ); 122 } 123 124 cpFloat bias_coef(cpFloat errorBias, cpFloat dt) 125 { 126 return 1.0f - cpfpow(errorBias, dt); 127 }