@brief returns all the voxels that are traversed by a ray going from start to end
@param start : continous world position where the ray starts
@param end : continous world position where the ray end
@return vector of voxel ids hit by the ray in temporal order
J. Amanatides, A. Woo. A Fast Voxel Traversal Algorithm for Ray Tracing. Eurographics '87
@brief returns all the voxels that are traversed by a ray going from start to end @param start : continous world position where the ray starts @param end : continous world position where the ray end @return vector of voxel ids hit by the ray in temporal order
J. Amanatides, A. Woo. A Fast Voxel Traversal Algorithm for Ray Tracing. Eurographics '87